not enough space

This 'point-and-click' puzzle game fosters a sense of exploration and curiosity, all with a humorous twist.







Context
The year is 3004, and humans and aliens have been in contact for 30 years now. Many different civilizations now live together on multiple planets. However, water is becoming scarce. Human trafficking is spreading throughout space in order to recover as much water as possible from their bodies.
Today, I was kidnapped by a group of aliens who promised me that I would suffer sooner or later. They took to take a break at a station using a shuttle. I must manage to restart this ship before they return so that I can go home.



Game created by Florian NADEAU, Delphine TSANG, and Flora TITRIKOU as part of a game design workshop conducted on Construct 3 with Simon Chauvin.

Constraints
Use only photos / No avatar control


Find the game on ITCH.IO (French notions required)

© 2026 NADEAU FLORIAN / SPACEND. 
ALL RIGHTS RESERVED.


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